Psychologists reveal: “violent perpetrators in interactive media go unpunished 73 percent of the time”

The American Psychological Association continues its quest for improved morality in games, interestingly revealing that “violent perpetrators in interactive media go unpunished 73 percent of the time” (Source: MTV).
This is fascinating. It goes to show how unrepresentative I am- when I played Vice City I never completed the game, and was consequently punished for my in-game crimes 100% of the time. But we now have proof that most (perhaps all!!) other players must have completed the game at first try.

Here’s APA’s press release and official Resolution on Violence in Video Games and Interactive Media.

Copenhagen, come in Copenhagen

Showing my combined gaming effort of the near past, present and future here’s my state-of-the-art Axis submarine as Captain Schmidt glides gently through the narrow strait between Zealand and Amager only to find… a surprising mass of land (crippling my forward torpedo tubes) and no trace of Copenhagen.
Other than being geographically challenged, Silent Hunter III seems quite promising. But then again, I’m biased towards all things submarinian.
Online submarine battle, anyone?