[Via Lars Konzack]
As a counterpoint to lists warning against Top 1o Most Evil Games, many feel called to make a canon of the very finest specimens ever.
Here’s Kjetil Sandvik‘s recent attempt:
- Spacewar (first real computer game)
- Pong (first commercial game)
- Colossal Cave Adventure (first text adventure)
- Asteroids (first commercial and succesful vectorbased game)
- MUD1 (First multi-user dungeon/dimension)
- Mario Bros (first character-based platform game)
- Madden NFL (first good licensed sport game)
- Pole Position (first good driving game)
- Pac Man (the ultimate arcade game)
- The Ultima-series (long, commercial and artistic succesful RPG-series)
- Microsoft Flight Simulator (first, pure and best simulator)
- Civilization (Ground-breaking God perspective/building game, marvelous gameplay)
- Tetris (A class of its own)
- Myst (first visually narrative CD-ROM)
- Doom (historically epoch-making technology/content)
- Tekken (most succesful martial arts games)
- Final Fantasy-series (Ground-braking adventure/RPG)
- The Sims (Again a class of its own)
- Grand Theft Auto (first and biggest in 3D freedom-of-movement, ironically, theme-based, show-off sound track)