New numbers from Technorati out. The number of blogs tracked now doubles every 236 days. 55% of the blogs tracked have been active within the last 3 months.
See Sifry’s Alerts
Via Kollaborativ
New numbers from Technorati out. The number of blogs tracked now doubles every 236 days. 55% of the blogs tracked have been active within the last 3 months.
See Sifry’s Alerts
Via Kollaborativ
Jeg søger en ITU-studerende til “kodning” af transkriberet samtale. Arbejdet går ud på at kategorisere hver udtalelse i en transkriberet tekst vha. PC-programmet nVivo.
Arbejdet kan udføres fra en hvilken som helst PC. Arbejdet kræver ingen særlige forudsætninger, men kendskab til computerspil (som samtalen omhandler) og erfaring med behandling af kvalitative data er en fordel.
Arbejdet skal udføres inden 10/11 (ca.).
Aflønning sker efter den relevante overenskomst. Send mig en mail hvis du er interesseret eller har spørgsmål (smith@itu.dk).
Mvh,
Jonas Heide Smith
Peer-2-peer rating systems work quite well in systems like eBay and Slashdot.
But they do so because User A has no real interest in User B’s future. In brief: A has no real reason to be dishonest.
Not so for online gamers. Here a rating can be used strategically. You may get angry with someone, but you may also see a personal advantage (in terms of relative score) in bad-mouthing that person.
Thus, we essentially need a system which can
But what on Earth, I ask you, would that look like?
What about (just brainstorming):
Any good ideas?