The good people at Digiplay have wikified their game bibliography.
I can’t say that I like the interface much, but I love the BibTex integration and the RSS feed (in good Web 2.0 spirit we show the latest additions on the front page of Game Research).
2074 references entered, and counting.
Tag: Opslag
Game Research summit at ITU, 6 December
Playing the Field: An interdisciplinary game researchers’ summit
ITU; Dec. 6th, room: Aud. 3, 2nd floor.
14:00 Edward Castronova: “Why is this talk so boring?”
14:40 Bart Simon: “Digital Gaming and Local Practices of Social Imagination:
A Report from the Montreal GameCODE Project”
15:20 Coffee break, machine in 2D
15:40 Ian Bogost: “Platform Studies: computers and other neglected topics in
game research”
16:20 short break
16:30 Panel discussion: Where are “we” going? And how?
Second Life: Fad or Future?
I wouldn’t know, exactly, but I did utter some words in sequence on national radio (P1 Morgen) this morning on the topic of virtual worlds – check it out.
Jane McGonigal lectures at ITU, 30 November
The Center for Computer Games Research (game.itu.dk) is happy to
present:
Jane McGonigal, a world-leading ubiquitous game designer and researcher.
She will lecture at ITU on November 30th (16:15, Auditorium 2)
The title of her presentation is “This Might Be a Game! Pushing the
limits of ubiquitous play”
For more details about her talk and bio, see:
http://game.itu.dk/events/mcgonigal.htm
For any enquiries, please contact Gonzalo Frasca at frasca@itu.dk
The lecture series are an event of the Center for Computer Games
Research – game.itu.dk
IT University of Copenhagen
Open teaching positions at ITU (mostly for the Danes)
We have a small series of open ‘external lecturer’ positions at ITU.
Briefly, we’re looking to man the courses Usability, Digital Culture, Social Software: Design and Implementation, and System Architecture.
The job posting is in Danish, but English speakers could apply as well (let me know if you need translation help).